I worked quite long to finish this illustration for our Negaia Project. Like last year I designed the poster for our team-meeting. Two Charakters from the story are fighting
infront of a old prison.
I tested different versions, but in the end we decided to go for the mor simple composition, so that both charakters are visible equal. I reached new borders with this one and I definitly left my comfort-zone for finishing it! Was fun to create and looking forward to next year ;) Hope you like it!
Recently it was the birthday of two of my very good friends. I wanted to draw a caricature of them since a long time and now I had a good reason. Happy Birthday again and all the best for your future! You guys are great :)
This year I was happy to draw caricatures at the Stork-Feast in Leiferde again. So nice to see all the friendly people again! The weather was kind of crazy. Wind, rain, sun and rain again. I was able to draw a few caricatures though. Thanks for the nice photo. All credits to Waldemar Niessen.
Yesterday I was in a caricature-mood again! I did this little piece of two friends from India and Pakistan and tried to capture their character as good as possible in this picture. Hope you like it.
What I show you today is an quite old piece of concept I did for Negaia last year. It is a design of the armor of the albes. A spunky, demon-like race of the fire element. They are living in a “dark-steampunk” city and created the first machines in this world. Their metal is rusty and heavy, but also very protective. Actually I wanted to wait with the upload until this concept is implemented in the game, but I guess it will take a while so I decided to show you guys now :)
If you notice the dates of this and the last post, you will realize, that I haven't upload too much stuff the last weeks.
The reason is, that I'm quite busy with my portfolio. But don't you worry guys, I will post all the work I have done for this when it is finished.
Hopefully I will get a nice position in the concept-art industry.
Besides that I will go for vacation now for one week. Looking forward so much to work on my present projects and to post more stuff soon! I wish you a great time :)
It's such a long time ago since I did my first concept of this character. I learned so much about anatomy and rendering the last
month and just felt like giving this rough creature another try :)
Also I am about to figure out, which views and details are important for a proper concept. Of course it is depending on the kind of project you do the concept for, but even then there are a lot of things to consider. Hope you like this one. More will follow!
Hello dear friends and followers. I hope all of you went into the new year 2017 with a good mood :)
Her comes my first post: Last month (also last year) I was invited to draw caricatures of the staff of the leben&wohnen organisation in Stuttgart. It's a company, which provides living space and flats to old and handicapped people. It was an awesome evening with a lot of nice people and a lot of vine. Thank you for this day! Have a good week, guys!
Third and last poster of our Pokemon-Destiny climatic series! I have no idea how it looks like all over the world, but in Germany we have to celebrate Christmas without snow this year. But maybe this little poster will give you a boost! Hve a nice time all the people you love and enjoy the last days of this very year 2016! :)
And here comes number two of my Pokemon-Destiny Poster series: This time beach / coast environment starring Krabby and some Wingulls. Wish you all a nice Christmas preparation! :)
To make all the waiting people out there more expectant I was commissioned with a very nice task: I had to create three different Posters each presenting one of the climatic situations in the Pokemon-Destiny game. They should look similar in style and should show one Pokemon as an eye-catcher. Here is the first poster of the rainforest. Hope you like it! :)
Hey my friends. As you probably realized, I am creating concepts for the Negaia-Project by Vankenthor for more then a year now! I found myself working in a very nice team! We have a lot of fun together, talking about a plenty of things and being creative in so many ways. I am very proud to present you the release date of the very first alpha-version of our project. In exactly one month you will be able to test what we did the last years. Please check it out give your feedback, so that we know what to improve for the final game.
You will get all the information you need with clicking on this link. I hope you like it!
Here comes Part two of my anatomy madness! First time you find human legs in this pages :)
Hope you like it! Won't be the last part though.
Here I present you a little extract from my last months of anatomy practise. Again and again the same muscles. I used references at first. Realistic anatomy and some examples how other artists deal with muscles and proportions. I will continue and so you will see the next part of my anatomy-madness soon :)
It's Negaia time! For a little tavern in the game I had to create a hanging sign. It should look quite old. It's made out of wood and the picture was painted with white color. What do you think about the final result?
“Hey Lukas! Can you create a concept for a playground for kids with a slide, which looks like a ekans?”. That was my task and I started working on it. The playground should be separated in three parts. The slidetower, the watch-cube and the diglett-tower. I created concepts of all three parts and sketched different views and cuts. The modeler team is working on it right now and I am looking forward so much to see the final result! :)
From bugs to real armor. This nice stuff I created with references from a armor book. Helped me a lot to get more familiar with metal reflection. Also I was surprised what different kind of armors there existed a few hundred years ago.
I worked with black and white pencil on brown paper. I think the lights are coming good in this one :) What do you think?
Happy Halloween by the way!!
A long long time ago I did my last try on landscape and environment thumbnails. I am working on different projects right now and for one of them a swamp was needed, so I started sketching. Actually it turned out quite nice! I got inspiration from photos I took in Thailand, paintings of other artists and videogames.I feel stronger in painting environments now! Hope you like these three swamps. :)
I thought drawing bugs would be a nice idea! Their chitin-armor looks similar to metal and work very well as references for real armor. Such a coincidence that my teacher had a few old bugs I could draw. Just amazing was nature is able to create...
During my drawing lessons I was impressed by this little wooden figure. My topic was metal, so I didn't think about to draw it first, but I realized later, that these nice shapes and edges of this figure are playing with light and shade in the same way like metal does! So I started to sketch this wooden buddy and tried to give the bright and darker parts a little bit more attention. The final work looked quite nice. What do you guys think?
Hey my friends! I decided to take some professional drawing lessons for the next months to get some proper skills in different fields of art. One of my topics was the drawing of metal and it's light reflections. I started with tools and used pencil and black color pen for my work. I don't know why it takes so long to understand the physics and structure of this very special material but I am sure that I will get it in the near future :)
This piece of work is actually a little old, but anyways it's a nice one. I created a few versions of possible cursor designs and worked on those, which very my boss' favourite. The final design you can see here as well. For checking out the cursor in the game just wait a few more weeks until the alpha-version of the game "Negaia" will be released.
I really don't know how long I have to continue my anatomy sketches, but I can not deny, that I improve with every single study. I kind of avoided leg-anatomy so far, but there is no other way than master this field as well! Back to work now!! :)
The people of Hermunduri in Negaia are the humans. The humans element is the earth and so their color is green. Because of the history of the hermunduri, we decided to choose a tree as their symbol on their flag. This flag will be seen in many place of the game. Especially in the capitol of the human race.